ring |
ring of animal control |
range 40. target must make saving throw or be charmed for
10 rounds. location - cloakwood forest 1st screen |
ring |
ring of clumsiness |
stealth reduced by 50%. deterity reduced by 50%. spell
casting suffers 75% failure. cursed |
ring |
ring of energy |
range 120. target suffers 2d6 damage (no saving throw).
location - wizards of thay, east of larswood forest |
ring |
ring of fire resistance |
fire resistance increases by 40%. location - catacombs
under candlekeep |
ring |
ring of folly |
intelligence and wisdom set to 3. Infects wearer with feeblemind.
location - west of high hedge and cloakwood forest.
cursed |
ring |
ring of free action |
no effect by spells that hold immobil, like web or hold
person. location - the iron throne in baldur's gate |
ring |
ring of holiness |
grants extra spell for each level, 1st to 4th. cleric or
druid only. location - mulahey in nashkel mines |
ring |
ring of protection +1 |
+1 to armor class. location - beregost and candlekeep (chapter
6) |
ring |
ring of protection +2 |
+2 to armor class. location - north/center part of baldur's
gate |
ring |
ring of wizardry |
doubles 1st level spells a mage can memorize. location
- seven suns in baldur's gate |
ring |
koveras' ring of protection |
+1 bonus to armor class. location - sarevok |
amulet |
amulet of meta-spell |
allows wearer to memorize 1 extra 2nd level spell. location
- north/center part of baldur's gate |
amulet |
amulet of protection |
+1 bonus to armor class. location - nashkel carnival |
amulet |
shield amulet |
effect duplicates the shield spell. armor class base set
to 4, +2 bonus vs missiles. duration 5 rounds. location - nashkel
carnival |
girdle |
girdle of piercing |
gives the wearer +3 armor class bonus vs piercing weapons.
location - between beregost and the friendly arm inn |
girdle |
girdle of masculinity / femininity |
changes the sex of the wearer. location - between beregost
and the friendly arm inn. cursed |
girdle |
golden girdle |
gives the wearer +3 armor class bonus vs slashing weapons.
location - woods northeast of nashkel |
girdle |
girdle of bluntness |
gives the wearer +4 armor class bonus vs blunt weapons.
location - southwest of nashkel |
wand |
wand of fear |
radius 20, range 100. target must save vs spellsor they
will run away in horror for 15 rounds. locations - high hedge,
bandit camp, cloakwood mines, candlekeep (chapter 6) |
wand |
wand of fire |
2 abilities. #1 fireball. range 90, radius 30. target must
save vs spells or suffer 6d6 damage. #2 agamazar's scorcher.
range 90. target must save vs spells or suffer 6d6 +6 damage.
locations - south of beregost, catacombs underneath candlekeep |
wand |
wand of frost |
range 100. target must save vs spells or suffer 8d6 damage.
locations - nashkel mines, cloakwood mines |
wand |
wand of the heavens |
range 120. target must save vs spells for half, or suffer
8d6 damage. locations - nashkel mines, cloakwood mines |
wand |
wand of lightning |
range 100. target must save vs spells for half, or suffer
6d6 damage. location - the iron throne baldur's gate |
wand |
wand of magic missiles |
range 100. unerring missile inflicts 1d4 +1 damage on target.
locations - candlekeep coast, beregost, gullykin. seven suns
in baldur's gate |
wand |
wand of monster summoning |
range 20. summons 12 hd of monsters for 2 turns. location
- nashkel mines outside cave back door |
wand |
wand of paralyzation |
range 60. target must make save vs spells or be stunned
for 10 rounds. locations - the light house, the thieve's guild
baldur's gate |
wand |
wand of polymorphing |
range 60. target must save vs spells or be changed into
a squirrel permanently (or until dispelled). location - middle/west
section of baldur's gate |
wand |
wand of sleep |
range 90, radius 20. target must make save vs spells or
sleep for 2 hours. location - high hedge |