Brood War Maps

 

 

When the miners of the tiny “Edgar & Sons” mining company landed on Nidhogg III, it was if they had stepped into a dream. Vespene geysers covered the landscape like anthills, and hundreds -- if not thousands -- of mineral fields were scattered across the face of the planet where they had staked their latest claim. The deposits of Ore were so rich and plentiful that huge chunks could easily be broken off in their bare hands. Their dreams of limitless wealth came crashing to a halt, however, when one of the miners let slip the location of the site between rounds of Tyrador Mindbenders at a local spaceport bar. It wasn't long before the larger mining interests in the Sector descended like locusts. In an ironic twist of fate, little (if any) of the abundant wealth of Nidhogg III has ever been removed the planet, as its resources now fuel a never-ending war over who will control this paradise lost.

Easy Money

192x192 Jungle World

Suggested Players: 2-6

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April 23, 1999

My Brethren, Since the time of Khas, the visions have remained the same. A dark land of ancient plateaus and oceans of night... Night becomes day, and our ancient fathers aid us... We erase that which blights our face, but not that which lies within... The land that rests in twilight will be the place of our greatest triumph and also our greatest shame. Much to my dismay, many ages have passed since the prophecies of the "Place of Visions" have been paid heed. These visions resonate a truth beyond any simplistic comprehension, and I fear that they may foretell grave problems that lie just ahead. As keepers of the Khala, it is our duty to gather our most learned scholars to seek an understanding of these warnings as they may be the key to solving this crisis as yet unseen. - Excerpt from "The Letters of Tenarsis" (Dated 3 years before the destruction of Chau Sara)

 

Mirage

256x256 Twilight

Suggested Players: 2-7

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[My Favorite Map!]

Tired of hunters? Try this one on for size. Includes plenty of $$$ for those who like that sort of thing. Each main base is highly defensible. Map has a tendancy to make for long games, and is anti-rush by nature but not by design.

196 x 196

Suggested Players 2-8

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In the dawning moments of the colonization of Sutur V two separate factions disagreed on how the lush green world should be developed. One side believed that a huge sprawling space station should be erected to further interstellar trade, and they could use giant robotic machines to extract the mineral wealth from the planet necessary for the station’s construction. These people managed to build the “Platform” over much of the Northern Hemisphere of the world. The builders and inhabitants of the Platform became known as the Northern Platformers or just the Northerners. Another faction held the life of the planet sacred, and committed to a plan of becoming one with the Planet and all its myriad life forms. These people were known as the Southern Druids, which was eventually shortened to the Southerners. These two opposing sides have been fighting in both the jungles to the south and the space platforms to the north for generations, so long that most of the people fighting and dying no longer know why. These unwilling warriors no longer wish to fight, but the leaders of both sides demand victory at all costs. The wildlife has mostly died out years ago, and the robotic mining machines have ceased to function, but still the war goes on.

Revolution

128x192 Space

Suggested Players: 2,4,or 6

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May 12, 1999


After the larger of the twin suns supporting the lush pleasure world of Zenn failed, the paradise fell into an age of ice and darkness. Zenn remained in obscurity for decades, serving only as a stopping point and safe haven for smugglers and fringe world miners. This all changed when the frozen planet was named as the site for the New Dominion Winter Olympics, the premiere sporting event in Terran space. All went well until the ill-fated Plasma Rail Bobsled event...

Although Olympic Security was prepared for possible trouble since Plasma Rail Bobsled fans are renowned as a rowdy and potentially violent bunch, no one could have anticipated the riot that erupted when the team from Korhal upset the favored Braxis crew in the finals. Screams of derision and empty beer canisters hurled in anger rapidly turned into gauss-rifle fire. Clashes in the streets of Zenn broke out between stolen Goliath security combat vehicles. The aggression spread like wildfire across the planet, soon becoming a struggle for survival on this inhospitable world. "The Riot" continues to this day, and though neither the Korhal "HeatBlisters" nor the Braxis "Glaciers" have emerged triumphant, their enthusiasm for the sport of Bobsledding remains undiminished.

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Requires Brood War to play

256x256 Ice

Suggested Players: 2-8

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